Correction bug clavier virtuel sur console et mappage de controles
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@@ -276,7 +276,7 @@ async def main():
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if config.menu_state == "download_progress" and current_time - last_redraw_time >= 100:
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config.needs_redraw = True
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last_redraw_time = current_time
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# Dans __main__.py, dans la boucle principale
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current_time = pygame.time.get_ticks()
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delta_time = current_time - config.last_frame_time
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@@ -450,7 +450,11 @@ async def main():
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draw_platform_grid(screen)
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# logger.debug("Rendu de draw_platform_grid")
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elif config.menu_state == "game":
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draw_game_list(screen)
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if not config.search_mode:
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draw_game_list(screen)
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if config.search_mode:
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draw_game_list(screen)
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draw_virtual_keyboard(screen)
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# logger.debug("Rendu de draw_game_list")
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elif config.menu_state == "download_progress":
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draw_progress_screen(screen)
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